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Target Audience: Teaching Staff
Playing for Education Masterclass and Workshop 1st and 2nd November
Presented by - Giskin Day, Principal Teaching Fellow, Imperial Royal College LONDON
How can we use games as inspiration to enable learning and teaching in higher education?
10:00 - Meet at The Room @ 35 Bath Street Glasgow G2 1HW for escape games in the Mansion Room - https://riddlerooms.co.uk/our-rooms/mansion-room
12.30 - Lunch at OSDU level 4, GH450/451, 40 George Street
13:30 - Discussion/Workshop
This workshop will give participants the opportunity to explore the design and use of prop-based games and activities, with an emphasis on games inspired by ‘escape rooms’. A popular visitor experience in many cities across the world, escape rooms are based on the premise that teams enter a themed space that they must explore for puzzles. This workshop will give participants the opportunity to explore escape games as a means of engaging students in playful activities. These can foster discipline-specific knowledge and develop a range of useful transferable skills.
- To demonstrate how escape games can assist with T-CUP (Thinking Clearly Under Pressure) by engaging theory/knowledge in situations of urgency.
To explore how playful learning can facilitate transferable skills like teamwork, creativity, critical thinking, risk taking, time management and strategic planning.
To discuss the role of prop-based games in encouraging Innovative and engaging way of facilitating teaching and learning.
UKPSF Dimensions: A1, A2, A4, K2, K3, K4, V1, V4
Delivered By: Giskin Day - Imperial College London