Is this course right for me?
Target Audience: Staff in academic, technical and professional job families who are involved or interested in the delivery and/or support of teaching, learning and assessment
As a leading international technological university, virtual and augmented reality (VR/AR) carry tremendous potential for learning and teaching at Strathclyde.
In this half-day workshop, Matt Ramirez – Futures Senior Innovation Developer at Jisc – will explore some the many ways in which VR/AR can deliver enhanced education experiences.
Participants will have the opportunity to try out a range of innovative technologies, including VR tools that Jisc have developed for cutting-edge, collaborative EU projects.
The workshop will also offer lessons on how teachers can bring VR/AR into the classroom on a very tight budget and solutions for making things easy.
“Today’s students will probably be using technology that is just emerging now when they start their first jobs after graduating from college or university, so it’s important that they get to grips with it now” – Matt Ramirez
This workshop is a valuable opportunity for CPD that will encourage a group of colleagues to begin reflecting, experimenting with and sharing practice about the use of VR/AR in their teaching.
NOTE: Due to the interactive nature of this workshop, numbers are limited. However, additional spaces may be opened to participants on the waiting list.
Welcome and Refreshments
- Introduction to VR/AR technology: the history, reasons of failure in previous decades and why the time is right for mass adoption
- Lessons from Jisc’s involvement in VR/AR projects: best practice, lessons learned and potential barriers
- Demonstrations: AR content videos and live examples via Screen
- Breakout session: VR hands-on demonstration around learning spaces on HTC Vive (mirrored on screen)
- Tools for creating assets and experiences on tight budgets and timescales
- Predictions for the future: ways current VR/AR technology can further be enhanced with new tech such as haptics, AI, quantifiable self, IoT (e.g. wearables to measure and manage personal data)
Open question session
Delivered By: Matt Ramirez (Futures senior innovation developer at JISC)
- Bringing Augmented and Virtual Reality into the Classroom on a Budget
- Beyond Dinosaurs and Pokemon Go: Beyond dinosaurs and Pokémon Go: how AR is being used to deliver enhanced education experiences
When applying for a course, you should note that there will be a £50* to your department if you cancel within 5** working days or you do not attend, and a £25 charge for cancellations/ non-attendance between 6 and 10 working days. There will be no charge for cancellation made 10 or more working days before the event. Notifications should be made to OSDU@strath.ac.uk
A department is welcome to send someone else in your place if they wish without incurring a charge, providing that person has the necessary pre-requisites for the course. In the case of courses split over more than one day, you must attend ALL parts of the course. If you fail to attend any part you will be charged as outlined above.
*This is the standard charge for cancellation or non-attendance of course of 1 days duration or less. For some courses there may be a higher cancellation charge and if this is the case you will be advised of this at the time of booking.
**Any bookings made within 10 days of the event will incur the charges as specified.