• Training Room

    SDP2- Gamification, Game-Based Learning and and Simulations in HE
    Provider   Education Enhancement - OSDU

    Explore gamification, game-based learning and simulations as academically rigorous teaching strategies.

Duration 2 hours

Course Type Workshop

Booking Status Now Booking

Is this course right for me?

Target Audience: Learning designers and learning technologists, Videographers and media producers, Professional services staff supporting digital education, Academic and teaching staff

From Engagement to Impact: Gamification, Game-Based Learning and Simulations in Higher Education

Explore gamification, game-based learning and simulations as academically rigorous teaching strategies. Design and peer-review a practical activity aligned with learning outcomes, feedback, assessment, inclusion and meaningful participation.



Delivered By: Strathclyde Online Learning - SOL

Prerequisites

None